A one-of-a-kind game is now being featured in the newly improved and redesigned Apple app store. The game, called Planet SRAM, was developed in 2015 by Bottle Rocket at the wish of Hunter, a then 11-year-old with a severe heart condition, in conjunction with Make-A-Wish®. For the first time since the game’s inception, it is now officially available for public download!
Hunter and his family were invited to join the Bottle Rocket team in Dallas for an immersive week of whiteboard sketching, feature ideation, and game development that resulted in Hunter’s vision being brought to life on the digital screen. The week began with a brief new employee orientation, complete with a one-week employment “contract” signing, and ended with a bang via a company-wide launch party to show off the work.
On Planet SRAM (Mars spelled backwards), the name of the game is survival. The single-player game is full of “out-of-this-world” characters and monsters like giant tree creatures that shoot snakes from their heads. Everything from concept art to the characters came straight from Hunter’s mind (and a very detailed notebook full of ideas, game levels, and character mock ups).
The game leverages touch-based controls to simultaneously navigate and shoot oncoming hordes of enemies. Planet SRAM offers an exciting and action-packed look into the super creative mind of a boy with boundless imagination.
Hunter’s wish experience has even served as the foundation and launching pad for his future! He will be attending a magnet school where his focus will be game design.
Enjoy Planet SRAM!